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unbound:actions:smash_something

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unbound:actions:smash_something [2024/05/18 00:49] tailkinkerunbound:actions:smash_something [2024/07/19 19:23] (current) tailkinker
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 ====== Smash Something ====== ====== Smash Something ======
  
-**Time Required**:  Simple Action\\+**Time Required**:  3 seconds\\
 **Skill**:  Varies (Untrained) **Skill**:  Varies (Untrained)
  
-You attempt to damage or destroy an object.  You can attempt to Smash any item that is unattended, or that is being held by a foe.  Make an attack roll against the Smash TN of the object.+You attempt to damage or destroy an object.  You can attempt to Smash any item that is unattended, or that is being held by a foe.   
 + 
 +Make an attack roll against the Smash TN of the object.  If the object is unattended and you have a free hand, you may choose to roll [[unbound:skills:Athletics]] to Smash the object instead.
  
 ^Substance  ^  Smash TN  ^ ^Substance  ^  Smash TN  ^
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 †Any fantasy material that is harder than diamond. †Any fantasy material that is harder than diamond.
  
-A Smash attempt suffers slight if it is made against an item being held by a foe.  The Director can impose favour or slight for other conditions (such as quite large or very small items), or even rule an attempt to break something automatically a success or failure.+A Smash attempt suffers slight if it is made against an item being held by a foe.  If the Smash attempt is being made with both hands (such as with a two-handed weapon, or the character has both hands free when rolling Athletics), the check has favour.  The Director can impose favour or slight for other conditions, or even rule an attempt to break something automatically a success or failure.
   * **Success**:  The object gains the [[unbound:conditions:Broken]] Condition.  If the object already had the Broken Condition, it gains the [[unbound:conditions:Destroyed]] Condition.   * **Success**:  The object gains the [[unbound:conditions:Broken]] Condition.  If the object already had the Broken Condition, it gains the [[unbound:conditions:Destroyed]] Condition.
   * **Failure**:  No damage is inflicted to the object.   * **Failure**:  No damage is inflicted to the object.
unbound/actions/smash_something.1715993379.txt.gz · Last modified: by tailkinker