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unbound:actions:make_an_impression [2024/05/17 17:22] tailkinkerunbound:actions:make_an_impression [2024/11/09 17:08] (current) – [Equipment] tailkinker
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 **Skill**:  Varies **Skill**:  Varies
  
-You can use [[unbound:skills:Deception]], [[unbound:skills:Diplomacy]], [[unbound:skills:Intimidation]] or [[unbound:skills:performance|Performance]] and spend one minute attempting to shift the temporary Affinity of a subject.  The Target Number for this attempt is determined by the subject's current [[unbound:rules:Affinity]].+You can use [[unbound:skills:Deception]], [[unbound:skills:Diplomacy]], [[unbound:skills:Intimidation]] or [[unbound:skills:performance|Performance]] and spend one minute attempting to shift the temporary Affinity of a subject.  The Target Number for this attempt is determined by the subject's current [[unbound:rules:Affinity]].  If you are using Diplomacy or Performance, you may add any [[unbound:rules:Prestige]] that applies.
   * **Success**:  The subject's temporary Affinity is adjusted one step.  If you used Intimidation, the subject's temporary Affinity becomes Helpful.   * **Success**:  The subject's temporary Affinity is adjusted one step.  If you used Intimidation, the subject's temporary Affinity becomes Helpful.
-  * **Failure**:  The subject is not impressed.+  * **Failure**:  The subject is not impressed.  If you have any appropriate Prestige, you may expend one point of that Prestige to convert this to a **success**.
  
 When using this action, make your skill check, determine the result, and //then// decide how to role-play it! When using this action, make your skill check, determine the result, and //then// decide how to role-play it!
  
 **Special**:  If you used Intimidation to Make an Impression, then as soon as you are out of sight, the subject's //permanent// Affinity worsens one step. **Special**:  If you used Intimidation to Make an Impression, then as soon as you are out of sight, the subject's //permanent// Affinity worsens one step.
 +
 +===== Equipment =====
 +
 +No special equipment is required to Make an Impression.  However, if you are using Diplomacy in the attempt, you may expend [[unbound:equipment:consumables#Luxury Items]], to a maximum of 15sp, to improve your chances.  The amount of gift items you spread out determines the bonus you receive for doing such, as described below.
 +
 +^Amount  |  1sp  |  3sp  |  6sp  |  10sp  |  15sp  |
 +^Bonus    +1    +2    +3     +4     +5   |
 +
  
 <WRAP 80% box round center> <WRAP 80% box round center>
unbound/actions/make_an_impression.1715966541.txt.gz · Last modified: by tailkinker