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unbound:actions:actions [2024/05/18 11:35] tailkinkerunbound:actions:actions [2024/09/09 15:55] (current) tailkinker
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 ====== Actions ====== ====== Actions ======
  
-Anything that you might attempt will require an action to perform.  Actions are measured according to the amount of time that they require.  For actions normally performed during exploration, rests or down-time, this time is measured in minutes, hours or even days.  However, in combat, smaller time units are required.+Anything that you might attempt will require an action to perform.  Actions are measured according to the amount of time that they require.  For actions normally performed during exploration, rests or down-time, this time is measured in minutes, hours or even days.  However, in combat, time is measured in seconds.
  
-On your turn, you may choose one of the following options: +On your turn, you may select up to six seconds worth of actions In addition, you receive one Reaction per round, which is replenished at the start of your turn.
-  * One quick action and two simple actions, //or// +
-  * One quick action and one complex action. +
- +
-In addition, you receive one Reaction per round, which is replenished at the start of your turn.+
  
 ===== Free Action ===== ===== Free Action =====
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 Your reaction replenishes at the start of your turn, and you do not receive a reaction when combat starts //until// the start of your first turn. Your reaction replenishes at the start of your turn, and you do not receive a reaction when combat starts //until// the start of your first turn.
  
-===== Quick Action ===== +===== Actions =====
- +
-Quick actions typically do not require considerable attention or concentration.   +
- +
-===== Simple Action ===== +
- +
-Simple actions represent those actions that are the focus of your turn.  Attacking a foe is typically a simple action.   +
- +
-You may take a quick action in place of a simple action. +
- +
-===== Complex Action =====+
  
-Complex actions require most of your concentration over your entire turn.  Because of this, you can only take a quick action, as well as your standard movementin the same turn that you take a complex action.+Normal actions might require anywhere from one to six seconds.  You can select any number of actions in your turnprovided the total time required for those actions totals //exactly// six seconds.
  
 ====== Universal Actions ====== ====== Universal Actions ======
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 [[Convince Another of an Untruth]]\\ [[Convince Another of an Untruth]]\\
 [[Coup de Grace]]\\ [[Coup de Grace]]\\
 +[[Craft a Concoction]]\\
 [[Craft an Item]]\\ [[Craft an Item]]\\
 [[Disable a Device]]\\ [[Disable a Device]]\\
 [[Disarm]]\\ [[Disarm]]\\
 +[[Earn Income]]\\
 +[[End a Spell]]\\
 [[Enter a Threatened Square]]\\ [[Enter a Threatened Square]]\\
 [[Feint]]\\ [[Feint]]\\
Line 77: Line 66:
 [[Search]]\\ [[Search]]\\
 [[Shake It Off]]\\ [[Shake It Off]]\\
-[[Shift]]\\ 
 [[Shove]]\\ [[Shove]]\\
 [[Smash Something]]\\ [[Smash Something]]\\
 [[Sneak]]\\ [[Sneak]]\\
 [[Squeeze Through]]\\ [[Squeeze Through]]\\
 +[[Sprint]]\\
 [[Stabilize an Ally]]\\ [[Stabilize an Ally]]\\
 [[Stand Up]]\\ [[Stand Up]]\\
Line 88: Line 77:
 [[Step]]\\ [[Step]]\\
 [[Subdue a Foe]]\\ [[Subdue a Foe]]\\
 +[[Sustain a Spell]]\\
 [[Take a Long Rest]]\\ [[Take a Long Rest]]\\
 [[Take a Short Rest]]\\ [[Take a Short Rest]]\\
Line 97: Line 87:
 [[Treat Wounds]]\\ [[Treat Wounds]]\\
 [[Trip]]\\ [[Trip]]\\
 +[[Undertake a Journey]]\\
 [[Upgrade Your Character]]\\ [[Upgrade Your Character]]\\
-[[Wake Another]]+[[Wake Another]]\\ 
 +[[Walk]]
unbound/actions/actions.1716032119.txt.gz · Last modified: by tailkinker