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shattered:design:displacement [2024/07/21 05:37] tailkinkershattered:design:displacement [2024/07/22 19:12] (current) – [Displacement] tailkinker
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 ====== Displacement ====== ====== Displacement ======
  
-starship's volume is very important to many details for the designer:  the placement of its propulsors, the size of its hyperdrive, the amount of space needed within for its crew, and so on.  For this reason, the first choice made by a starship's designer should be its volume.  The ship's volume, also called **displacement**, is measured in cubic meters (**m\[s3]**).+spacecraft's volume is very important to many details for the designer:  the placement of its propulsors, the size of its hyperdrive, the amount of space needed within for its crew, and so on.  For this reason, the first choice made by a spacecraft's designer should be its volume.  The ship's volume, also called **displacement**, is measured in cubic meters (**m\[s3]**).
  
-Ships are classified by the Deneb Accords according to their displacement:  +Spacecraft are classified by the Deneb Accords according to their displacement:  
   * **Small Craft**: Displacements of 1,000 m\[s3] or less.   * **Small Craft**: Displacements of 1,000 m\[s3] or less.
   * **Light Ships**: Displacements above 1,000 m\[s3] but not exceeding 10,000 m\[s3].   * **Light Ships**: Displacements above 1,000 m\[s3] but not exceeding 10,000 m\[s3].
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   * **Capital Ships**: Displacements over 100,000 m\[s3].     * **Capital Ships**: Displacements over 100,000 m\[s3].  
  
-These classifications are particularly significant for naval forces, as the Deneb Accords limit the number of each size of craft a navy can possess. Light ships often serve as frigatesdestroyers, or light cruisers, while heavy ships typically function as heavy cruisers or battlecruisers.+These classifications are particularly significant for naval forces, as the Deneb Accords limit the number of each size of craft a navy can possess. Light ships often serve as frigates or destroyers, while heavy ships typically function as cruisers or battlecruisers.
  
 ===== Other Scale Values ===== ===== Other Scale Values =====
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 ==== Slot Volume ==== ==== Slot Volume ====
  
-To make calculations easier, a starship is divided into fifty **slots**, each representing 2% of the ship's volume.  This is, of course, only for design purposes.  Divide your Displacement by 50 to find your slot volume.+To make calculations easier, a spacecraft is divided into fifty **slots**, each representing 2% of the ship's volume.  This is, of course, only for design purposes.  Divide your Displacement by 50 to find your slot volume.
  
 When installing equipment, each slot must be given over to the same sort of equipment;  they cannot be installed in partial slots. When installing equipment, each slot must be given over to the same sort of equipment;  they cannot be installed in partial slots.
 +
 +==== Hull Points ====
 +
 +A spacecraft will have hull points equal to its Area Value.  Hull points are reduced when the ship takes damage.  When all hull points are lost, the ship has lost structural integrity, and will fly apart.
 +
 +A ship can increase its hull points by adding a [[shattered:design:armour#reinforced hull]].  However, since a ship is more likely to be disabled through critical hits rather than depleting its hull points, only the largest of military vessels bother with this option.
  
 ===== The Scale Table ===== ===== The Scale Table =====
shattered/design/displacement.1721540268.txt.gz · Last modified: by tailkinker