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shattered:design:armour [2024/07/22 14:55] tailkinkershattered:design:armour [2024/07/22 19:49] (current) tailkinker
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 Spacecraft in the Shattered Worlds employ a composite armour made up of layers of ceramic, crystalline carbon and plastics.  This non-reactive armor provides robust protection without the complications of reactive armor, which is less suited for the space environment. Spacecraft in the Shattered Worlds employ a composite armour made up of layers of ceramic, crystalline carbon and plastics.  This non-reactive armor provides robust protection without the complications of reactive armor, which is less suited for the space environment.
  
-For each slot of armour placed on a ship, the ship gains Damage Reduction (DR) equal to half its Linear Value.   +For each slot of armour placed on a ship, the ship gains Damage Reduction (DR) equal to its Linear Value divided by five.  Round down only //after// doing the math, so that you get the most out of your fractions.
-Round down only //after// doing the math, so that you get the most out of your fractions.+
  
 Any ship with Streamlining will require at least one slot assigned to armour. Any ship with Streamlining will require at least one slot assigned to armour.
shattered/design/armour.1721660128.txt.gz · Last modified: by tailkinker