shattered:design:armaments:rules
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| shattered:design:armaments:rules [2024/07/22 16:58] – [Broadside Guns] tailkinker | shattered:design:armaments:rules [2025/02/06 16:53] (current) – [Point Defence Laser Turrets] tailkinker | ||
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| This is where the fun begins. | This is where the fun begins. | ||
| - | Up to ten slots aboard a warship may be assigned to one of four types of armament, and one particular type of armament can be assigned to any of these four types of spaces. | + | Up to twenty |
| + | The //total// number of individual guns or torpedo tubes any ship can carry may not exceed its Linear Value. | ||
| ===== Broadside Guns ===== | ===== Broadside Guns ===== | ||
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| As an example, a 500MW neutron cannon occupies 0.5m\[s3]. | As an example, a 500MW neutron cannon occupies 0.5m\[s3]. | ||
| - | No single gun mounted in a turret may have a volume higher than 10% the Slot Volume of the ship, and no single turret may have a volume higher than the ship's Slot Volume. | + | No single gun mounted in a turret may have a volume higher than 10% the Slot Volume of the ship, and no single turret may have a volume higher than the ship's Slot Volume. |
| ===== Torpedoes ===== | ===== Torpedoes ===== | ||
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| These small turrets each mount four 250MW lasers, but lack the on-mount controls found on proper turrets. | These small turrets each mount four 250MW lasers, but lack the on-mount controls found on proper turrets. | ||
| + | |||
| + | Point Defence Laser Turrets may be installed in any space set aside for armaments, regardless of the type of space in question. | ||
shattered/design/armaments/rules.1721667515.txt.gz · Last modified: by tailkinker
