shattered:design:armaments:neutron_cannons
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revision | |||
shattered:design:armaments:neutron_cannons [2024/09/19 14:14] – ↷ Page moved from shattered:designed:armaments:neutron_cannons to shattered:design:armaments:neutron_cannons tailkinker | shattered:design:armaments:neutron_cannons [2025/08/12 03:26] (current) – tailkinker | ||
---|---|---|---|
Line 14: | Line 14: | ||
|40MW | 320m\[s3] | |40MW | 320m\[s3] | ||
|50MW | 450m\[s3] | |50MW | 450m\[s3] | ||
+ | |||
+ | Neutron cannons’ enhanced armor penetration makes them attractive for vessels that prioritize firepower over precision. While their poor accuracy limits their use in rapid-response or defensive scenarios, their heavy hitting power allows them to cripple or destroy enemy hulls with sustained fire. | ||
+ | |||
+ | Their prevalence on armed merchant cruisers and pirate ships reflects their role as “rough and ready” weapons — simple, brutal, and unburdened by the restrictions of military-grade fire control systems or treaties. In less regulated sectors of space, a neutron cannon can be a terrifying deterrent or an effective tool for opportunistic raiders. |
shattered/design/armaments/neutron_cannons.1726755245.txt.gz · Last modified: by tailkinker