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shattered:design:armaments:neutron_cannons [2024/09/19 14:14] – ↷ Page moved from shattered:designed:armaments:neutron_cannons to shattered:design:armaments:neutron_cannons tailkinkershattered:design:armaments:neutron_cannons [2025/12/04 06:01] (current) tailkinker
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 ^Neutron Gun  ^  Volume  ^  Damage  ^ ^Neutron Gun  ^  Volume  ^  Damage  ^
-|500KW  |  0.5m\[s3]   1d6  | +|500KW  |  0.5m³   1d6  | 
-|2MW  |  4m\[s3]   2d6  | +|2MW  |  4m³   2d6  | 
-|4.5MW  |  12m\[s3]   3d6  | +|4.5MW  |  12m³   3d6  | 
-|8MW  |  27.5m\[s3]   4d6  | +|8MW  |  27.5m³   4d6  | 
-|12MW  |  50m\[s3]   5d6  | +|12MW  |  50m³   5d6  | 
-|18MW  |  100m\[s3]   6d6  | +|18MW  |  100m³   6d6  | 
-|24MW  |  150m\[s3]   7d6  | +|24MW  |  150m³   7d6  | 
-|30MW  |  200m\[s3]  |  4d6\[mu]2  | +|30MW  |  200m³  |  4d6×2  | 
-|40MW  |  320m\[s3]  |  3d6\[mu]3  | +|40MW  |  320m³  |  3d6×3  | 
-|50MW  |  450m\[s3]  |  5d6\[mu]2  |+|50MW  |  450m³  |  5d6×2  | 
 + 
 +Neutron cannons’ enhanced armour penetration makes them attractive for vessels that prioritize firepower over precision. While their poor accuracy limits their use in rapid-response or defensive scenarios, their heavy hitting power allows them to cripple or destroy enemy hulls with sustained fire. 
 + 
 +Their prevalence on armed merchant cruisers and pirate ships reflects their role as “rough and ready” weapons---simple, brutal, and unburdened by the restrictions of military-grade fire control systems or treaties. In less regulated sectors of space, a neutron cannon can be a terrifying deterrent or an effective tool for opportunistic raiders.
shattered/design/armaments/neutron_cannons.1726755245.txt.gz · Last modified: by tailkinker