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shattered:design:armaments:lasers

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shattered:design:armaments:lasers [2024/09/19 14:13] – ↷ Page moved from shattered:designed:armaments:lasers to shattered:design:armaments:lasers tailkinkershattered:design:armaments:lasers [2025/08/12 03:25] (current) tailkinker
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 |4MW  |  10m\[s3]  |  4d4  | |4MW  |  10m\[s3]  |  4d4  |
 |6MW  |  20m\[s3]  |  5d4  | |6MW  |  20m\[s3]  |  5d4  |
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 +Interestingly, lasers remain a favorite among space pirates and smaller raiding parties. For these groups, lasers provide a low-cost, reliable weapon to disable unarmed or lightly defended cargo ships, often targeting critical systems or sensor arrays to cripple a vessel without destroying it outright. Their relatively small volume and modest power requirements also suit the limited space and resources aboard pirate vessels.
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 +Tactically, lasers serve as excellent suppressive fire tools in close-range skirmishes, especially when combined with more powerful but slower weapons like kinetic cannons or torpedoes. Their ability to deliver consistent, accurate damage with minimal logistical footprint ensures they retain a niche, even as larger fleets rely on more devastating armaments.
shattered/design/armaments/lasers.1726755235.txt.gz · Last modified: by tailkinker