realms:introduction
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realms:introduction [2024/08/19 04:33] – tailkinker | realms:introduction [2024/08/19 17:12] (current) – tailkinker | ||
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A power struggle among the Emperor’s court reached a bloody climax with the monarch' | A power struggle among the Emperor’s court reached a bloody climax with the monarch' | ||
- | The once unified continent is now a patchwork of warring kingdoms, duchies, and city-states, | + | {{ : |
In this fractured world, heroes are forged in the fires of conflict. Their courage, skill, and determination are the only things standing between order and chaos. The fate of the Realms hangs in the balance, and it is in the hands of these brave individuals to shape the future. | In this fractured world, heroes are forged in the fires of conflict. Their courage, skill, and determination are the only things standing between order and chaos. The fate of the Realms hangs in the balance, and it is in the hands of these brave individuals to shape the future. | ||
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Overseeing much of Aranor’s spiritual life was the monolithic Imperial Temple. This powerful institution, | Overseeing much of Aranor’s spiritual life was the monolithic Imperial Temple. This powerful institution, | ||
- | Now, among the city-states and kingdoms of the Realms are: | ||
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- | Sarpentis, one of the larger kingdoms, originally composed of several fractious city states, that banded together after the Fall. It's known for its arts and sciences. | ||
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- | Tarquinia, the old capital of Aranor, now reduced to a city-state that must import much of its food. | ||
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- | Valenora, home to a magical school and Alexandrian-scale library. | ||
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- | Meridia, a prosperous trade alliance of five city-states located along the Verdanus river (on par with the Nile). | ||
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- | Florentis, famous for its orchards. | ||
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- | Thessara, situated on a bay near the Northern Reaches. | ||
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- | Ravennia, on an island in the Calyxia Sea. | ||
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- | Hildemar, once the bread basket of Aranor, located in the flatlands between the Verdanus and the Alswind rivers | ||
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- | Aulonika, the westernmost part of Aranor, whose culture survived assimilation into the Empire. |
realms/introduction.1724042019.txt.gz · Last modified: by tailkinker