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nexusframe:traits:traits

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nexusframe:traits:traits [2025/11/04 09:24] – created tailkinkernexusframe:traits:traits [2025/11/14 16:36] (current) – external edit 127.0.0.1
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 Each trait is also assigned a tier, representing its relative power, complexity, or level of advancement. This allows designers to control access to more potent abilities and to model progression over time. Each trait is also assigned a tier, representing its relative power, complexity, or level of advancement. This allows designers to control access to more potent abilities and to model progression over time.
  
-  * Apprentice---entry-level traits; accessible to most starting characters. +  * Initiate---entry-level traits; accessible to most starting characters. 
-  * Journeyman---moderate abilities requiring some experience or training.  These may be selected starting at level 2.+  * Adept---moderate abilities requiring some experience or training.  These may be selected starting at level 2.
   * Master---advanced capabilities demonstrating significant specialization.  These may be selected starting at level 8.   * Master---advanced capabilities demonstrating significant specialization.  These may be selected starting at level 8.
   * Paragon---rare or exceptional traits, representing the height of mortal ability.  These may be selected starting at level 14.   * Paragon---rare or exceptional traits, representing the height of mortal ability.  These may be selected starting at level 14.
nexusframe/traits/traits.1762248246.txt.gz · Last modified: by tailkinker