nexusframe:traits:skill
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| nexusframe:traits:skill [2025/11/05 16:24] – created tailkinker | nexusframe:traits:skill [2025/12/14 08:29] (current) – [Initiate-Tier Traits] tailkinker | ||
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| Skill Traits represent specialised training, innate aptitude, or focused experience in a particular area of expertise. While skills provide a broad framework for what a character can do, Skill Traits allow a character to refine their abilities, gaining advantages in specific situations, tasks, or subfields. | Skill Traits represent specialised training, innate aptitude, or focused experience in a particular area of expertise. While skills provide a broad framework for what a character can do, Skill Traits allow a character to refine their abilities, gaining advantages in specific situations, tasks, or subfields. | ||
| - | * Characters may select Skill Traits to: | + | |
| + | Characters may select Skill Traits to: | ||
| * Enhance a particular skill beyond standard training; | * Enhance a particular skill beyond standard training; | ||
| * Reflect focused study, practice, or personal talent; | * Reflect focused study, practice, or personal talent; | ||
| * Gain mechanical bonuses in situations closely related to their chosen field. | * Gain mechanical bonuses in situations closely related to their chosen field. | ||
| - | Skill Traits are tied to the skill they augment and can interact with other game mechanics, including [[nexusframe: | + | Skill Traits are tied to the skill they augment and can interact with other game mechanics, including [[nexusframe: |
| By using Skill Traits, designers and players can create characters who are not only competent in their skills but have distinctive strengths and areas of expertise, adding depth and flavour to gameplay without overcomplicating the core skill system. | By using Skill Traits, designers and players can create characters who are not only competent in their skills but have distinctive strengths and areas of expertise, adding depth and flavour to gameplay without overcomplicating the core skill system. | ||
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| + | ===== Initiate-Tier Traits ===== | ||
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| + | These traits may be taken at character creation. | ||
| + | * [[nexusframe: | ||
| + | * [[nexusframe: | ||
| + | * [[nexusframe: | ||
| + | * [[nexusframe: | ||
| + | * [[nexusframe: | ||
| + | * [[nexusframe: | ||
| + | * [[nexusframe: | ||
| + | * [[nexusframe: | ||
| + | * [[nexusframe: | ||
| + | * [[nexusframe: | ||
| + | * [[nexusframe: | ||
| + | * [[nexusframe: | ||
| + | * [[nexusframe: | ||
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nexusframe/traits/skill.1762359845.txt.gz · Last modified: by tailkinker
