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nexusframe:traits:mobile_combat

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nexusframe:traits:mobile_combat [2025/11/04 11:00] – created tailkinkernexusframe:traits:mobile_combat [2025/11/14 16:36] (current) – external edit 127.0.0.1
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 **Pool**:  Combat\\ **Pool**:  Combat\\
-**Tier**:  Apprentice\\+**Tier**:  Initiate\\
 **Usage**:  Passive\\ **Usage**:  Passive\\
  
 ---- ----
  
-You are trained to be particularly mobile in combat.  If you are unarmoured or wearing only light armour, and are not using a shield, you may move one additional meter on a Walk action, or two additional meters on a Dash action.  When Walking or Dashing, Counterattacks suffer a -1 penalty to strike you.+You are trained to be particularly mobile in combat.  If you are unarmoured or wearing only light armour, and are not using a shield, you may increase your speed by one meter when [[nexusframe:actions:walk|Walking]][[nexusframe:actions:run|Running]] or [[nexusframe:actions:charge|Charging]].  When taking any of these actions[[nexusframe:actions:counterattack|Counterattacks]] suffer a -1 penalty to strike you.
  
 <WRAP center box 80% round> <WRAP center box 80% round>
-**Design Notes**:  A human normally can Walk 5 meters or Dash 10 meters.+**Design Notes**:  This trait does not affect a character's base Speed, except while taking the specific listed actions.
 </WRAP> </WRAP>
  
nexusframe/traits/mobile_combat.1762254021.txt.gz · Last modified: by tailkinker