nexusframe:traits:known_weaknesses
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| nexusframe:traits:known_weaknesses [2025/11/14 17:55] – tailkinker | nexusframe:traits:known_weaknesses [2025/11/14 18:57] (current) – tailkinker | ||
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| You've made a point of trying to memorize every foe's weaknesses. | You've made a point of trying to memorize every foe's weaknesses. | ||
| - | * **Complete Success**: | + | * **Complete Success**: |
| - | All attacks against that foe increase their damage multipliers by one for the rest of the combat. | + | * **Success**: |
| - | * **Success**: | + | * **Partial Success**: |
| - | //Your// attacks against that foe increase their damage multipliers by one for the rest of the combat. | + | |
| - | * **Partial Success**: | + | |
| - | Your //next// attack against that foe, if it achieves at least a **Partial Success**, increases its damage multiplier by one. | + | |
| * **Failure**: | * **Failure**: | ||
| - | * **Complete Failure**: | + | * **Complete Failure**: |
| - | The //next// attack made against that particular foe, that is at least a **Partial Success**, // | + | |
| <WRAP center box 80% round> | <WRAP center box 80% round> | ||
| **Special**: | **Special**: | ||
| </ | </ | ||
nexusframe/traits/known_weaknesses.1763142907.txt.gz · Last modified: by tailkinker
