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nexusframe:traits:custom_weapon

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nexusframe:traits:custom_weapon [2025/11/22 05:21] – created tailkinkernexusframe:traits:custom_weapon [2025/11/22 05:24] (current) tailkinker
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-You have designed a weapon that caters to your personal fighting style.  Design a new [[nexusframe:stuff:weapons|weapon]], but add one additional property to the weapon beyond the normal limits.  You gain this weapon when you select this trait.+You have designed a weapon tailored to your personal fighting style.  Design a new [[nexusframe:stuff:weapons|weapon]] as normal, but add one additional property to the weapon beyond the normal limits.  You gain this weapon immediately upon selecting this trait.
  
-If your weapon is ever lost or destroyed, you cannot simply buy a new one, but must instead [[nexusframe:actions:craft_an_item|Craft]] a replacement.  You are intimately familiar with the design of the weapon;  double the amount gained from your Profession check each time you roll.+If your weapon is ever lost or destroyed, you cannot simply buy a new one, but must instead [[nexusframe:actions:craft_an_item|Craft]] a replacement.  You are intimately familiar with your weapon’s design, and therefore double the result of any Profession check when crafting it. 
 + 
 +<WRAP 80% center box round> 
 +**Design Notes**: 
 +This trait emphasizes customization and personal style at the cost of dependency: losing the weapon is mechanically meaningful, but the character is exceptionally skilled at maintaining and reproducing it. 
 +</WRAP>
nexusframe/traits/custom_weapon.1763788917.txt.gz · Last modified: by tailkinker