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nexusframe:stuff:weapons:unbalanced

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nexusframe:stuff:weapons:unbalanced [2025/11/22 04:44] – created tailkinkernexusframe:stuff:weapons:unbalanced [2025/11/22 04:48] (current) tailkinker
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 This property may be added to any [[nexusframe:stuff:weapons:Melee]] weapon. This property may be added to any [[nexusframe:stuff:weapons:Melee]] weapon.
  
-The weapon hits hard but handles poorly. Increase the weapon’s base damage by +2, but [[nexusframe:actions:strike|Strikes]] made with an Unbalanced weapon require //four// seconds to perform.+The weapon hits hard but handles poorly. Increase the weapon’s base damage by +2, but [[nexusframe:actions:strike|Strikes]] made with an Unbalanced weapon require //four// seconds to perform. 
  
 An Unbalanced weapon may not have the [[nexusframe:stuff:weapons:Balanced]] property. An Unbalanced weapon may not have the [[nexusframe:stuff:weapons:Balanced]] property.
nexusframe/stuff/weapons/unbalanced.1763786648.txt.gz · Last modified: by tailkinker