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nexusframe:stuff:weapons:two-handed

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nexusframe:stuff:weapons:two-handed [2025/11/22 04:16] – created tailkinkernexusframe:stuff:weapons:two-handed [2025/11/22 04:17] (current) tailkinker
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 ====== Two-Handed ====== ====== Two-Handed ======
  
-The weapon is designed with two-handed use in mind This is relatively common for melee weapons, but extremely common with ranged weapons.  A weapon with this property may not be wielded in one handunless it has the [[nexusframe:stuff:weapons:Center Grip]] property.+The weapon is designed for use with both hands. This is common among Melee weapons and almost universal among Ranged weapons. A Two-Handed weapon cannot be wielded in one hand unless it also possesses the [[nexusframe:stuff:weapons:Center Grip]] property.
  
-Brawling weapons may not be made two-handed For Melee and Ranged weapons, increase the base cost by 10\[Cs]and increase the base damage by +2.+Brawling weapons may not be Two-Handed. 
 + 
 +For Melee and Ranged weapons, a Two-Handed design increases the weapon’s base cost by 10\[Cs] and increases its base damage by +2.
nexusframe/stuff/weapons/two-handed.1763784982.txt.gz · Last modified: by tailkinker