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nexusframe:rules:success_table [2025/11/08 02:06] – created - external edit 127.0.0.1nexusframe:rules:success_table [2025/11/30 04:36] (current) tailkinker
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 ====== The Success Table ====== ====== The Success Table ======
  
-Whenever a character attempts a [[nexusframe:skills#Skill Checks|skill check]], the result will depend on the total rolled, as detailed in the table below.+Whenever a character attempts a [[nexusframe:characters:skills#Skill Checks|skill check]], the result will depend on the total rolled, as detailed in the table below.
  
 ^  Roll    ^Result  ^ ^  Roll    ^Result  ^
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 |  20--23  |Success           | |  20--23  |Success           |
 |  13--19  |Partial success   | |  13--19  |Partial success   |
-|  9--12   |Partial failure   +|  9--12   |Failure           
-|   <    |Failure           |+|   <    |Complete Failure  |
  
 For an attack made in combat, different terms are used, and the amount of damage inflicted is also determined. For an attack made in combat, different terms are used, and the amount of damage inflicted is also determined.
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 |  9--12   |Glancing Blow  |  \[mu]1\[dg]  | |  9--12   |Glancing Blow  |  \[mu]1\[dg]  |
 |   <    |Miss            0            | |   <    |Miss            0            |
-\[dg]The damage is applied only to Stamina;  it cannot inflict Injury.+\[dg]The damage is applied only to Stamina;  it cannot damage a character's Health.
  
nexusframe/rules/success_table.1762567612.txt.gz · Last modified: by 127.0.0.1