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nexusframe:conditions:hungry

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nexusframe:conditions:hungry [2025/11/11 18:29] – created tailkinkernexusframe:conditions:hungry [2025/11/14 16:36] (current) – external edit 127.0.0.1
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   * The penalty to maximum Health stacks until it reaches zero, at which point the character has starved to death.   * The penalty to maximum Health stacks until it reaches zero, at which point the character has starved to death.
  
-This condition can be removed by [[nexusframes:actions:Eat a Meal|Eating a Meal]]. The first meal in a day prevents the condition from worsening; the second meal removes one instance of Hungry. Since a character can only Eat a Meal twice per day, they will need as many days to recover from starvation as they suffered instances of this condition.+This condition can be removed by [[nexusframe:actions:Eat a Meal|Eating a Meal]]. The first meal in a day prevents the condition from worsening; the second meal removes one instance of Hungry. Since a character can only Eat a Meal twice per day, they will need as many days to recover from starvation as they suffered instances of this condition.
nexusframe/conditions/hungry.1762885767.txt.gz · Last modified: by tailkinker