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nexusframe:conditions:fatigued

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nexusframe:conditions:fatigued [2025/12/16 04:35] – created tailkinkernexusframe:conditions:fatigued [2025/12/16 04:41] (current) tailkinker
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 A character who is Fatigued suffers slight on all skill checks, and loses two seconds at the start of each of their turns.  This status condition persists until the character [[nexusframe:actions:Take a Long Rest|Takes a Long Rest]]. A character who is Fatigued suffers slight on all skill checks, and loses two seconds at the start of each of their turns.  This status condition persists until the character [[nexusframe:actions:Take a Long Rest|Takes a Long Rest]].
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 +If a character gains this status condition and is already Fatigued, they become [[nexusframe:conditions:Exhausted]].  If they were already Exhausted, they instead become [[nexusframe:conditions:Fallen]], as they collapse from fatigue.
nexusframe/conditions/fatigued.1765859757.txt.gz · Last modified: by tailkinker