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nexusframe:characters:skills [2025/11/10 22:03] – [Skill Checks] tailkinkernexusframe:characters:skills [2025/11/14 16:36] (current) – external edit 127.0.0.1
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 ====== Skills ====== ====== Skills ======
  
-**The Nexus Framework** uses a light and flexible skill structure. There are only twelve broad skills, each tied to a single attribute. A character’s focus within a skill can be refined through Skill Traits, which represent specialization or expertise.+**The Nexus Framework** uses a light and flexible skill structure. There are eighteen skills, each tied to a single attribute. A character’s focus within a skill can be refined through Skill Traits, which represent specialization or expertise.
  
-^Skill       ^  Attribute +^Skill        ^  Attribute  ^Use                                                                  
-|Aim         |  Dexterity +|Aim          |  Dexterity  |Making ranged attacks, including thrown weapons                      
-|Athletics   |  Agility    | +|Acrobatics   |  Agility    |Climbing, balancing, swinging from chandeliers                       
-|Brawling     Body       | +|Athletics     Body       |Jumping, swimming, or performing feats of strength                   
-|Endurance   |  Body       | +|Brawling      Body       |Making unarmed attacks, breaking objects                             | 
-|Knowledge   |  Education +|Coercion      Charisma   |Convincing or fooling people into seeing things your way             | 
-|Leadership  |  Charisma   | +|Endurance    |  Body       |Carrying heavy loads, running over an extended period                
-|Melee       |  Agility    | +|Esoterica    |  Education  |Specialized training in unusual fields, such as magic or technology 
-|Perception  |  Foresight +|Influence    |  Charisma   |Etiquette, making a good impression, surviving in high society       | 
-|Precision   |  Dexterity +|Knowledge    |  Education  |Remembering lore, procedures, or specific information                
-|Profession  |  Education +|Leadership   |  Charisma   |Inspiring your allies or intimidating your foes                      | 
-|Social      |  Charisma   +|Legerdemain  |  Dexterity  |Picking pockets, holding out items, minor manipulations of objects   | 
-|Strategy    |  Foresight  |+|Melee        |  Agility    |Making melee attacks with a weapon held in hand                      
 +|Perception   |  Foresight  |Spotting hidden things, noticing details                             
 +|Precision    |  Dexterity  |Opening locks, disarming traps, or assembling devices                
 +|Profession   |  Education  |Doing a "job", including the skilled trades                          
 +|Stealth      |  Agility    |Moving without being noticed                                         
 +|Strategy     |  Foresight  |Recognizing patterns and spotting opportunities                      | 
 +|Survival      Foresight  |Wilderness navigation, tracking, foraging, weather awareness         |
  
 ===== Skills and Training ===== ===== Skills and Training =====
nexusframe/characters/skills.1762812238.txt.gz · Last modified: by tailkinker