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nexusframe:characters:level [2025/11/09 18:02] – [Gaining Traits] tailkinkernexusframe:characters:level [2025/11/14 16:36] (current) – external edit 127.0.0.1
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 |   16    |     7500+           |Mandatory character retirement  | |   16    |     7500+           |Mandatory character retirement  |
  
-==== Gaining Traits ====+==== Improving Attributes ====
  
-Whenever a character goes up a level, they will select and add one General Trait to their character.  Alternately, they may select a trait from any Specialist pool to which they have access, including the Combat Trait pool.+Every time a character gains a level, they may distribute six points as they please among their attribute values.  No single attribute may receive more than four points.
  
-At every odd-numbered level, the character also gain a a Skill Trait.  And at levels 4, 6, 10 and 12, they also gain an Ancestry trait.+==== Improving Health and Stamina ====
  
-character can only select trait within or below their tier.  At character creation, characters are Apprentice-tier.  At levels 2 through 7, they are Journeyman-tier.  At levels 8 through 13, they are Master tier.  And at levels 14 and 15, they are Paragon tier.  Each pool of traits is split into tiers, and includes a mention of the minimum levels required.+Every time a character gains level, they may add two points to both their maximum health and their maximum stamina.
  
-==== Improving Attributes ====+==== Gaining Traits ====
  
-Every time a character gains a level, they may distribute six points as they please among their attribute values.  No single attribute may receive more than four points.+Whenever a character goes up a level, they will select and add one General Trait to their character.  Alternately, they may select a trait from any Specialist pool to which they have access, including the Combat Trait pool.
  
-==== Improving Injury and Stamina ==== +At every odd-numbered level, the character also gain a Skill Trait.  And at levels 46, 10 and 12, they also gain an Ancestry trait.
- +
-Every time a character gains levelthey may add two points to both their maximum Injury and their maximum Stamina.+
  
 +A character can only select a trait within or below their tier.  At character creation, characters are Initiate-tier.  At levels 2 through 7, they are Adept-tier.  At levels 8 through 13, they are Master tier.  And at levels 14 and 15, they are Paragon tier.  Each pool of traits is split into tiers, and includes a mention of the minimum levels required.
  
 ===== Experience Points ===== ===== Experience Points =====
nexusframe/characters/level.1762711371.txt.gz · Last modified: by tailkinker