nexusframe:characters:level
Differences
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| nexusframe:characters:level [2025/11/09 17:54] – [The Level Table] tailkinker | nexusframe:characters:level [2025/11/14 16:36] (current) – external edit 127.0.0.1 | ||
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| Line 10: | Line 10: | ||
| ^ Level ^ Experience Points | ^ Level ^ Experience Points | ||
| - | | 1 | 0--149 | + | | 1 | |
| - | | 2 | 150--349 | + | | 2 | |
| - | | 3 | 350--599 | + | | 3 | |
| - | | 4 | 600--899 | + | | 4 | |
| - | | 5 | 900--1249 | + | | 5 | |
| - | | 6 | 1250--1649 | + | | 6 | 1250--1649 |
| - | | 7 | 1650--2099 | + | | 7 | 1650--2099 |
| - | | 8 | 2100--2599 | + | | 8 | 2100--2599 |
| - | | 9 | 2600--3149 | + | | 9 | 2600--3149 |
| - | | 10 | 3150--3749 | + | | |
| - | | 11 | 3750--4399 | + | | |
| - | | 12 | 4400--5099 | + | | |
| - | | 13 | 5100--5849 | + | | |
| - | | 14 | 5850--6649 | + | | |
| - | | 15 | 6650--7499 | + | | |
| - | | 16 | 7500+ |Mandatory character retirement | + | | |
| - | ==== Gaining Traits | + | ==== Improving Attributes |
| - | Whenever | + | Every time a character |
| - | At every odd-numbered level, the character also gain a a Skill Trait. | + | ==== Improving Health |
| - | A character | + | Every time a character |
| - | ==== Improving Attributes | + | ==== Gaining Traits |
| - | Every time a character | + | Whenever |
| - | + | ||
| - | ==== Improving Injury and Stamina ==== | + | |
| - | Every time a character | + | At every odd-numbered level, the character |
| + | A character can only select a trait within or below their tier. At character creation, characters are Initiate-tier. | ||
| ===== Experience Points ===== | ===== Experience Points ===== | ||
nexusframe/characters/level.1762710842.txt.gz · Last modified: by tailkinker
