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nexusframe:characters:characters [2025/11/08 04:12] – created tailkinkernexusframe:characters:characters [2025/11/14 16:36] (current) – external edit 127.0.0.1
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 Unlike a traditional role-playing game rulebook, The Nexus Framework does not prescribe what a character must be---it enables you to decide what a character can become.  Every element here, from attributes and skills to traits and conditions, is written with modularity in mind.  Use these systems as building blocks, combining and refining them to create characters that fit seamlessly into your setting’s tone, pacing, and mechanical balance. Unlike a traditional role-playing game rulebook, The Nexus Framework does not prescribe what a character must be---it enables you to decide what a character can become.  Every element here, from attributes and skills to traits and conditions, is written with modularity in mind.  Use these systems as building blocks, combining and refining them to create characters that fit seamlessly into your setting’s tone, pacing, and mechanical balance.
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 +  * [[nexusframe:characters:Level]]
 +  * [[nexusframe:characters:Attributes]]
 +  * [[nexusframe:characters:Statistics]]
 +  * [[nexusframe:characters:Ancestries]]
 +  * [[nexusframe:characters:Backgrounds]]
 +  * [[nexusframe:characters:Skills]]
nexusframe/characters/characters.1762575123.txt.gz · Last modified: by tailkinker