nexusframe:actions:strike
Differences
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| Next revision | Previous revision | ||
| nexusframe:actions:strike [2025/11/11 01:33] – created tailkinker | nexusframe:actions:strike [2025/11/14 16:36] (current) – external edit 127.0.0.1 | ||
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| Line 5: | Line 5: | ||
| **Skill Check**: | **Skill Check**: | ||
| - | You attempt to strike the foe with a weapon in hand. The foe must be within your reach. | + | You attack a foe with a weapon in hand. The foe must be within your reach. |
| * **Complete Success**: | * **Complete Success**: | ||
| * **Success**: | * **Success**: | ||
| Line 11: | Line 11: | ||
| * **Failure**: | * **Failure**: | ||
| * **Complete Failure**: | * **Complete Failure**: | ||
| + | |||
| + | |**Complete Success** | ||
| + | |**Success** | ||
| + | |**Partial Success** | ||
| + | |**Failure** | ||
| + | |**Complete Failure** | ||
| + | \[dg]Damage inflicted to stamina only. | ||
| <WRAP 80% center box round> | <WRAP 80% center box round> | ||
| Line 18: | Line 25: | ||
| If you are wielding a weapon in both hands, increase the damage multiplier //on a **Hit** or better// by one---that is, a **Hit** inflicts damage times three, a **Solid Hit** inflicts damage times four, and a **Critical Hit** inflicts damage times six. | If you are wielding a weapon in both hands, increase the damage multiplier //on a **Hit** or better// by one---that is, a **Hit** inflicts damage times three, a **Solid Hit** inflicts damage times four, and a **Critical Hit** inflicts damage times six. | ||
| + | |||
| + | A weapon held in a character' | ||
| </ | </ | ||
| <WRAP 80% center box round> | <WRAP 80% center box round> | ||
| **Design Notes**: | **Design Notes**: | ||
| </ | </ | ||
nexusframe/actions/strike.1762824796.txt.gz · Last modified: by tailkinker
