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nexusframe:actions:shoot

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nexusframe:actions:shoot [2025/11/12 04:34] tailkinkernexusframe:actions:shoot [2025/12/14 08:56] (current) tailkinker
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 **Type**:  Attack\\ **Type**:  Attack\\
 **Time Required**:  3 seconds\\ **Time Required**:  3 seconds\\
-**Skill Check**:  Melee\\+**Skill Check**:  Aim\\
  
 You attack a foe with a ranged weapon.  The foe must be within the maximum range of your weapon.  Mark off one point of ammunition for your weapon, and make an Aim skill check.   You attack a foe with a ranged weapon.  The foe must be within the maximum range of your weapon.  Mark off one point of ammunition for your weapon, and make an Aim skill check.  
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 **Special Conditions** **Special Conditions**
  
-A target's Armour Rating is subtracted from your Melee skill check.  A target wearing Heavy Armour also reduces the weapon's base damage by one.+A target's Armour Rating is subtracted from your Aim skill check.  A target wearing Heavy Armour also reduces the weapon's base damage by one.
 </WRAP> </WRAP>
 <WRAP 80% center box round> <WRAP 80% center box round>
 **Design Notes**:  It is assumed that the attacker will make two or three individual attempts to strike his target, but that only one will be good enough to actually inflict damage. **Design Notes**:  It is assumed that the attacker will make two or three individual attempts to strike his target, but that only one will be good enough to actually inflict damage.
 </WRAP> </WRAP>
nexusframe/actions/shoot.1762922089.txt.gz · Last modified: by tailkinker