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legacy:traits:weaver_magic

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legacy:traits:weaver_magic [2025/09/04 17:04] tailkinkerlegacy:traits:weaver_magic [2025/09/14 14:08] (current) tailkinker
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 You manipulate the underlying fabric of reality itself, bending geometric patterns, ley lines, or the hidden arithmancy of the world to cast your spells. Weaver Magic is deliberate, precise, and requires both preparation and focus. You cannot rely on rapid casting; each spell you cast draws upon the structure of reality and then must be allowed to "reset" before you may cast again. You manipulate the underlying fabric of reality itself, bending geometric patterns, ley lines, or the hidden arithmancy of the world to cast your spells. Weaver Magic is deliberate, precise, and requires both preparation and focus. You cannot rely on rapid casting; each spell you cast draws upon the structure of reality and then must be allowed to "reset" before you may cast again.
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 +Those who practice this style of magic are referred to as Spell Weavers.
  
 Choose one of the following Disciplines: Choose one of the following Disciplines:
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 ^Discipline ^ Spellcasting Skill ^ ^Discipline ^ Spellcasting Skill ^
 |Arcane | Arcane Spellcasting | |Arcane | Arcane Spellcasting |
-|Primal Primal Spellcasting | +|Mystic Mystic Spellcasting | 
-|Occult Occult Spellcasting |+|Nature Nature Spellcasting |
  
 Your spellcasting attribute is Intellect. You gain one training rank in the appropriate Spellcasting skill. Choose two Power 1 spells from your chosen Discipline and add them to your list of spells known.  You gain one additional spell every time you gain a level. The new spell must be chosen from your chosen Discipline, and cannot have a Power higher than your current ranks in your Spellcasting skill (after the upgrade). Your spellcasting attribute is Intellect. You gain one training rank in the appropriate Spellcasting skill. Choose two Power 1 spells from your chosen Discipline and add them to your list of spells known.  You gain one additional spell every time you gain a level. The new spell must be chosen from your chosen Discipline, and cannot have a Power higher than your current ranks in your Spellcasting skill (after the upgrade).
legacy/traits/weaver_magic.1757005490.txt.gz · Last modified: by tailkinker