User Tools

Site Tools


legacy:traits:swing_for_distance

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
legacy:traits:swing_for_distance [2025/09/16 21:26] – created tailkinkerlegacy:traits:swing_for_distance [2025/09/16 21:32] (current) tailkinker
Line 1: Line 1:
 ====== Swing for Distance ====== ====== Swing for Distance ======
  
-**Requires**:  [[ +**Requires**:  [[legacy:traits:Mighty Blow]];  You are wielding a weapon in two hands\\ 
-**Time Required**:+**Time Required**:  6 seconds
  
 +Instead of striking for raw damage, you deliver your blow to hurl your foe away.  Make a [[legacy:rules:basic attacks#melee basic attack]].
 +  * **Hit**:  The attack does normal damage for a hit, plus 1[W] damage.  The target is [[legacy:rules:movement#push|Pushed]] two meters and is knocked [[legacy:conditions:Prone]].
 +  * **Miss**:  The attack does normal damage for a miss.  The target is Pushed one meter.
  
 +=== Progression ===
  
-**Special**:+[[legacy:traits:Forceful Blow]] -> [[legacy:traits:Cleave]] -> [[legacy:traits:Sundering Strike]] -> [[legacy:traits:Mighty Blow]] -> Swing for Distance
  
-**Normal**:   
legacy/traits/swing_for_distance.1758057971.txt.gz · Last modified: by tailkinker