User Tools

Site Tools


legacy:traits:familiar

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
legacy:traits:familiar [2025/03/20 19:19] tailkinkerlegacy:traits:familiar [2025/04/17 06:02] (current) tailkinker
Line 1: Line 1:
 ====== Familiar ====== ====== Familiar ======
  
-**Requires**:  [[legacy:characters:background:Magician]], [[legacy:characters:background:Oracle]], [[legacy:characters:background:Scion]], [[legacy:characters:background:spiritcaller|Spirit Caller]] or [[legacy:characters:background:Witch]] background.+**Requires**:  [[legacy:characters:background:Magician]], [[legacy:characters:background:Oracle]], [[legacy:characters:background:Scion]], [[legacy:characters:background:Spirit Caller]] or [[legacy:characters:background:Witch]] background.
  
 You have gained the service of a minor spirit.  This spirit manifests as an animal, at least two Scales smaller than yourself.  You can choose the form in which the spirit manifests.  Once chosen, the form of the familiar cannot be changed.  Based on that form, choose one of the following: You have gained the service of a minor spirit.  This spirit manifests as an animal, at least two Scales smaller than yourself.  You can choose the form in which the spirit manifests.  Once chosen, the form of the familiar cannot be changed.  Based on that form, choose one of the following:
Line 9: Line 9:
 Your familiar uses your spellcasting skill modifier in place of any actual skill values.  It is considered Trained in Stealth and Perception;  it is considered Untrained in all other skills, and suffers [[legacy:introduction:dice#slight]] to their skill checks.  It uses your spellcasting skill as its defences, but gains a +2 to its Reflex defence. Your familiar uses your spellcasting skill modifier in place of any actual skill values.  It is considered Trained in Stealth and Perception;  it is considered Untrained in all other skills, and suffers [[legacy:introduction:dice#slight]] to their skill checks.  It uses your spellcasting skill as its defences, but gains a +2 to its Reflex defence.
  
-Your familiar does not have independent health.  If the familiar is struck for damage, //you// take the damage in its place.  Your familiar will vanish if you fall unconscious.+Your familiar does not have independent health.  If the familiar is struck for damage, //you// take the damage in its place, though only to Stamina.  If all of your Stamina is depleted, or if you fall unconscious, your familiar will vanish.  If your familiar has vanished, you must perform a one-minute ritual to summon them again.
  
 You can choose to see through your familiar's senses in place of your own.  It takes one second to switch from your own senses to the familiar's, or back to your own. You can choose to see through your familiar's senses in place of your own.  It takes one second to switch from your own senses to the familiar's, or back to your own.
legacy/traits/familiar.1742498363.txt.gz · Last modified: by tailkinker