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legacy:traits:disorienting_taunt

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legacy:traits:disorienting_taunt [2025/03/13 04:21] tailkinkerlegacy:traits:disorienting_taunt [2025/03/13 04:24] (current) tailkinker
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 ====== Disorienting Taunt ====== ====== Disorienting Taunt ======
  
-**Requires**:  Trained in [[legacy:skills:Deception]]\\ +**Requires**:  Trained in [[legacy:skills:Deception]].\\ 
-**Time Required**:  2 seconds+**Time Required**:  2 seconds.
  
 It's not enough to simply mock your foe;  you must also confuse them.  You may choose a foe that you can see, and that can hear you, within twenty meters.  Make a Deception skill check vs. their passive Will defence. It's not enough to simply mock your foe;  you must also confuse them.  You may choose a foe that you can see, and that can hear you, within twenty meters.  Make a Deception skill check vs. their passive Will defence.
   * **Success**:  The foe is [[legacy:conditions:Open]], and suffers slight to all attack rolls, until the end of your next turn.   * **Success**:  The foe is [[legacy:conditions:Open]], and suffers slight to all attack rolls, until the end of your next turn.
   * **Failure**:  The foe suffers slight to their next attack roll.  You cannot use this ability on this target again for the next hour.   * **Failure**:  The foe suffers slight to their next attack roll.  You cannot use this ability on this target again for the next hour.
legacy/traits/disorienting_taunt.1741839705.txt.gz · Last modified: by tailkinker