legacy:traits:animal_companion
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legacy:traits:animal_companion [2025/03/16 19:09] – created tailkinker | legacy:traits:animal_companion [2025/04/01 16:39] (current) – [Animal Companion] tailkinker | ||
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====== Animal Companion ====== | ====== Animal Companion ====== | ||
- | **Requires**: | + | **Requires**: |
You are accompanied by an animal companion, which is a loyal and intelligent creature that provides support in various ways. It does not have its own turn in combat, nor does it have a separate presence on the battlefield. Instead, its aid is represented through its abilities and your relationship with it. | You are accompanied by an animal companion, which is a loyal and intelligent creature that provides support in various ways. It does not have its own turn in combat, nor does it have a separate presence on the battlefield. Instead, its aid is represented through its abilities and your relationship with it. | ||
+ | |||
+ | ===== Statistics ===== | ||
+ | |||
+ | Your animal companion will have a number of statistics chosen based on the type of animal companion you have, and how it is trained. | ||
When you select this trait, you must first choose what sort of animal companion you have. This can be any normal animal, or with the Director' | When you select this trait, you must first choose what sort of animal companion you have. This can be any normal animal, or with the Director' | ||
- | **Clever**: | + | **Clever**: |
- | **Domestic**: | + | **Domestic**: |
- | **Large**: | + | **Large**: |
- | **Magical**: | + | **Magical**: |
- | **Savage**: | + | **Savage**: |
The following table gives the Instinct, Power and Reason for each type of animal companion, as well as the number of Tricks your animal companion begins knowing. | The following table gives the Instinct, Power and Reason for each type of animal companion, as well as the number of Tricks your animal companion begins knowing. | ||
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^Type ^ Instinct | ^Type ^ Instinct | ||
|Clever | |Clever | ||
- | |Domestic | + | |Domestic |
- | |Large | + | |Large |
- | |Magical | + | |Magical |
- | |Savage | + | |Savage |
+ | |||
+ | ==== Instinct ==== | ||
+ | |||
+ | Description: | ||
+ | |||
+ | Whenever you attempt to [[legacy: | ||
+ | When you attempt to [[legacy: | ||
+ | |||
+ | ==== Power ==== | ||
+ | |||
+ | Power represents the physical or magical strength of your animal companion. | ||
+ | |||
+ | ==== Reason ==== | ||
+ | |||
+ | Reason reflects your animal companion’s intelligence and problem-solving ability. The higher the Reason, the more the animal can assist you in situations requiring insight, logic, or strategy. | ||
+ | |||
+ | ===== Tricks ===== | ||
+ | |||
+ | Your animal companion will begin knowing one trick based on its type, plus one or more additional tracks. | ||
+ | |||
+ | **Assist**: | ||
+ | |||
+ | **Attack**: | ||
+ | |||
+ | **Defend**: | ||
+ | |||
+ | **Growl**: | ||
+ | |||
+ | **Harry**: | ||
+ | |||
+ | **Hunt**: | ||
+ | |||
+ | **Pack**: | ||
+ | |||
+ | **Protect**: | ||
+ | |||
+ | **Ride**: | ||
+ | |||
+ | ==== Magical Tricks ==== | ||
+ | |||
+ | Magical creatures have a number of interesting powers, that they can use to enhance your abilities. | ||
+ | |||
+ | **Anti-Magic**: | ||
+ | |||
+ | **Arcane Sense**: | ||
+ | |||
+ | **Aspect**: | ||
+ | |||
+ | **Channel**: | ||
+ | **Invisibility**: | ||
+ | **Teleport**: |
legacy/traits/animal_companion.1742152191.txt.gz · Last modified: by tailkinker