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legacy:skills:skills [2025/03/21 16:37] tailkinkerlegacy:skills:skills [2025/04/01 16:42] (current) tailkinker
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 ^Non-Combat Skills  ^  Key Attribute  ^ ^Non-Combat Skills  ^  Key Attribute  ^
 |[[Acrobatics]]  |  Agility  | |[[Acrobatics]]  |  Agility  |
 +|[[Animal|Animal Handling]]      Wisdom  |
 |[[Athletics]]  |  Strength  | |[[Athletics]]  |  Strength  |
 |[[Crafting]]  |  Intellect  | |[[Crafting]]  |  Intellect  |
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 |[[Stealth]]  |  Agility  | |[[Stealth]]  |  Agility  |
 |[[Survival]]  |  Wisdom  | |[[Survival]]  |  Wisdom  |
 +|[[Vehicles]]  |  Intellect  |
 </WRAP> </WRAP>
 ===== Skill Training ===== ===== Skill Training =====
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 If you rolled less than the target number, then your roll is a **failure**. If you rolled less than the target number, then your roll is a **failure**.
  
-A special case for skill checks are attack rolls.  If a rule calls specifically for an attack roll, then it refers to a skill check, made with a weapon skill, against a target's defence.  Rather than **success** or **failure**, they will be listed as **hit** or **miss**.  Other than that, they are just a skill check.+A special case for skill checks are attack rolls.  If a rule calls specifically for an attack roll, then it refers to a skill check, made with a combat skill, against a target's defence.  Rather than **success** or **failure**, they will be listed as **hit** or **miss**.  Other than that, they are just a skill check.
  
 ==== Trained and Untrained Actions ==== ==== Trained and Untrained Actions ====
legacy/skills/skills.1742575021.txt.gz · Last modified: by tailkinker