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legacy:skills:skills [2025/03/11 16:59] – ↷ Links adapted because of a move operation tailkinkerlegacy:skills:skills [2025/04/01 16:42] (current) tailkinker
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 <WRAP right 40%> <WRAP right 40%>
-^Weapon Skills  ^  Attribute +^Combat Skills  ^  Key Attribute 
-|[[blades]]  |  Dexterity  |+|[[Blades]]  |  Dexterity  |
 |[[blunt|Blunt Weapons]]  |  Strength  | |[[blunt|Blunt Weapons]]  |  Strength  |
-|[[bows]]  |  Dexterity   | +|[[Bows]]  |  Dexterity   | 
-|[[..:characters:skills:polearms]]  |  Strength +|[[Polearms]]  |  Strength 
-|[[..:characters:skills:thrown|Thrown Weapons]]  |  Dexterity +|[[thrown|Thrown Weapons]]  |  Dexterity 
-|[[..:characters:skills:unarmed|Unarmed Combat]]  |  Strength +|[[unarmed|Unarmed Combat]]  |  Strength 
-|[[..:characters:skills:unbalanced|Unbalanced Weapons]]  |  Strength +|[[unbalanced|Unbalanced Weapons]]  |  Strength 
-^Non-Weapon Skills  ^  Attribute +^Non-Combat Skills  ^  Key Attribute 
-|[[acrobatics]]  |  Agility +|[[Acrobatics]]  |  Agility 
-|[[athletics]]  |  Strength +|[[Animal|Animal Handling]]      Wisdom 
-|[[crafting]]  |  Intellect +|[[Athletics]]  |  Strength 
-|[[deception]]  |  Charisma +|[[Crafting]]  |  Intellect 
-|[[..:characters:skills:diplomacy]]  |  Charisma +|[[Deception]]  |  Charisma 
-|[[..:characters:skills:insight]]  |  Charisma +|[[Diplomacy]]  |  Charisma 
-|[[..:characters:skills:intimidation]]  |  Charisma +|[[Insight]]  |  Charisma 
-|[[..:characters:skills:investigation]]  |  Intellect +|[[Intimidation]]  |  Charisma 
-|[[..:characters:skills:lore]]  |  Intellect +|[[Investigation]]  |  Intellect 
-|[[..:characters:skills:medicine]]  |  Wisdom +|[[Lore]]  |  Intellect 
-|[[..:characters:skills:perception]]  |  Wisdom +|[[Medicine]]  |  Wisdom 
-|[[..:characters:skills:performance]]  |  Charisma +|[[Perception]]  |  Wisdom 
-|[[..:characters:skills:sleightofhand|Sleight of Hand]]  |  Dexterity +|[[Performance]]  |  Charisma 
-|[[..:characters:skills:society]]  |  Intellect +|[[sleightofhand|Sleight of Hand]]  |  Dexterity 
-|[[..:characters:skills:stealth]]  |  Agility +|[[Society]]  |  Intellect 
-|[[..:characters:skills:survival]]  |  Wisdom  |+|[[Stealth]]  |  Agility 
 +|[[Survival]]  |  Wisdom  | 
 +|[[Vehicles]]  |  Intellect  |
 </WRAP> </WRAP>
 ===== Skill Training ===== ===== Skill Training =====
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 Every skill will have a skill bonus.  This is added to the dice when you are asked to make a skill check.  A skill's bonus will be the total of the following: Every skill will have a skill bonus.  This is added to the dice when you are asked to make a skill check.  A skill's bonus will be the total of the following:
   * The skill's training ranks;   * The skill's training ranks;
-  * The skill's attribute;+  * The skill'key attribute;
   * Any specific bonuses granted by a class or feature.   * Any specific bonuses granted by a class or feature.
  
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 If you rolled less than the target number, then your roll is a **failure**. If you rolled less than the target number, then your roll is a **failure**.
  
-A special case for skill checks are attack rolls.  If a rule calls specifically for an attack roll, then it refers to a skill check, made with a weapon skill, against a target's defence.  Rather than **success** or **failure**, they will be listed as **hit** or **miss**.  Other than that, they are just a skill check.+A special case for skill checks are attack rolls.  If a rule calls specifically for an attack roll, then it refers to a skill check, made with a combat skill, against a target's defence.  Rather than **success** or **failure**, they will be listed as **hit** or **miss**.  Other than that, they are just a skill check.
  
 ==== Trained and Untrained Actions ==== ==== Trained and Untrained Actions ====
legacy/skills/skills.1741712358.txt.gz · Last modified: by tailkinker