legacy:skills:skills
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Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
legacy:skills:skills [2025/03/11 16:55] – ↷ Links adapted because of a move operation tailkinker | legacy:skills:skills [2025/04/01 16:42] (current) – tailkinker | ||
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<WRAP right 40%> | <WRAP right 40%> | ||
- | ^Weapon | + | ^Combat |
- | |[[..: | + | |[[Blades]] | Dexterity |
- | |[[..: | + | |[[blunt|Blunt Weapons]] |
- | |[[..: | + | |[[Bows]] | Dexterity |
- | |[[..: | + | |[[Polearms]] | Strength |
- | |[[..: | + | |[[thrown|Thrown Weapons]] |
- | |[[..: | + | |[[unarmed|Unarmed Combat]] |
- | |[[..: | + | |[[unbalanced|Unbalanced Weapons]] |
- | ^Non-Weapon | + | ^Non-Combat |
- | |[[..: | + | |[[Acrobatics]] | Agility |
- | |[[..: | + | |[[Animal|Animal Handling]] |
- | |[[..: | + | |[[Athletics]] | Strength |
- | |[[..: | + | |[[Crafting]] | Intellect |
- | |[[..: | + | |[[Deception]] | Charisma |
- | |[[..: | + | |[[Diplomacy]] | Charisma |
- | |[[..: | + | |[[Insight]] | Charisma |
- | |[[..: | + | |[[Intimidation]] | Charisma |
- | |[[..: | + | |[[Investigation]] | Intellect |
- | |[[..: | + | |[[Lore]] | Intellect |
- | |[[..: | + | |[[Medicine]] | Wisdom |
- | |[[..: | + | |[[Perception]] | Wisdom |
- | |[[..: | + | |[[Performance]] | Charisma |
- | |[[..: | + | |[[sleightofhand|Sleight of Hand]] |
- | |[[..: | + | |[[Society]] | Intellect |
- | |[[..: | + | |[[Stealth]] | Agility |
+ | |[[Survival]] | Wisdom | ||
+ | |[[Vehicles]] | ||
</ | </ | ||
===== Skill Training ===== | ===== Skill Training ===== | ||
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Every skill will have a skill bonus. | Every skill will have a skill bonus. | ||
* The skill' | * The skill' | ||
- | * The skill' | + | * The skill' |
* Any specific bonuses granted by a class or feature. | * Any specific bonuses granted by a class or feature. | ||
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If you rolled less than the target number, then your roll is a **failure**. | If you rolled less than the target number, then your roll is a **failure**. | ||
- | A special case for skill checks are attack rolls. | + | A special case for skill checks are attack rolls. |
==== Trained and Untrained Actions ==== | ==== Trained and Untrained Actions ==== |
legacy/skills/skills.1741712141.txt.gz · Last modified: by tailkinker