User Tools

Site Tools


legacy:skills:diplomacy

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

legacy:skills:diplomacy [2025/03/11 17:02] – created tailkinkerlegacy:skills:diplomacy [2025/03/12 16:42] (current) tailkinker
Line 1: Line 1:
 ====== Diplomacy ====== ====== Diplomacy ======
 +
 +**Key Attribute**:  Charisma.
  
 The Diplomacy skill represents a character's ability to negotiate, persuade, and interact effectively in social situations. It governs efforts to change the attitudes and behaviors of others through flattery, negotiation, or intimidation. Diplomacy can be used to settle disputes, secure favorable agreements, gather information through conversation, or defuse tense situations before they escalate into violence. The Diplomacy skill represents a character's ability to negotiate, persuade, and interact effectively in social situations. It governs efforts to change the attitudes and behaviors of others through flattery, negotiation, or intimidation. Diplomacy can be used to settle disputes, secure favorable agreements, gather information through conversation, or defuse tense situations before they escalate into violence.
  
 You will roll your Diplomacy when attempting to [[legacy:rules:actions:calm_a_foe|Calm a Foe]], [[legacy:rules:actions:gather_information|Gather Information]], [[legacy:rules:actions:make_a_request|Make a Request]] or [[legacy:rules:actions:make_an_impression|Make an Impression]]. You will roll your Diplomacy when attempting to [[legacy:rules:actions:calm_a_foe|Calm a Foe]], [[legacy:rules:actions:gather_information|Gather Information]], [[legacy:rules:actions:make_a_request|Make a Request]] or [[legacy:rules:actions:make_an_impression|Make an Impression]].
legacy/skills/diplomacy.1741712527.txt.gz · Last modified: by tailkinker