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legacy:rules:turn_order

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legacy:rules:turn_order [2025/02/28 22:34] tailkinkerlegacy:rules:turn_order [2025/09/08 15:05] (current) tailkinker
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 ====== Turn Order ====== ====== Turn Order ======
  
-The turn order in **Legacy** is extremely flexible, regardless of the time scale.  The order in which characters resolve their turns is entirely up to the players, and does not need to be predetermined.  If one character takes an action that another character, yet to take their turn, can benefit from, the players can cheerfully agree to change the order.  However, no character who has already taken a turn is permitted to take another turn, until every other character on //both sides// has done so.+The turn order in **Legacy** is extremely flexible, regardless of the time scale.  The order in which characters resolve their turns is entirely up to the players, and does not need to be predetermined.  If one character takes an action that another character, yet to take their turn, can benefit from, the players can cheerfully agree to change the order.  However, no character who has already taken a turn is permitted to take another turn, until every other character on //all sides// has done so.
  
 Once a character begins their turn, they must take all actions within that turn and then declare their turn completed.  If they do not use up all six seconds of their turn, they are permitted to abandon extra seconds. Once a character begins their turn, they must take all actions within that turn and then declare their turn completed.  If they do not use up all six seconds of their turn, they are permitted to abandon extra seconds.
legacy/rules/turn_order.1740782097.txt.gz · Last modified: by tailkinker