legacy:rules:environment
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legacy:rules:environment [2025/09/08 14:49] – [Falling] tailkinker | legacy:rules:environment [2025/09/08 14:50] (current) – [Suffocation] tailkinker | ||
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===== Suffocation ===== | ===== Suffocation ===== | ||
- | Air is very important | + | Air is vital to creatures that can breathe, but most adventuring |
- | + | ||
- | A creature has a number of Breath Points equal to four plus their Body score. | + | |
- | + | ||
- | At the start of each turn, a character who cannot breathe must expend one Breath Point, or else take 2d6 Vital damage. | + | |
- | + | ||
- | At the start of each turn, if a character //can// breathe, they recover one Breath Point, up to their maximum. | + | |
+ | A creature has a number of Breath Points equal to 4 + their Body modifier. Typically, this is not tracked unless suffocation is a possibility; | ||
+ | * **Deprived of Air**: At the start of each turn, a character who cannot breathe loses 1 Breath Point. If they have no Breath Points remaining, they instead take 2d6 Vital damage. | ||
+ | * **Breathing Normally**: At the start of each turn, a character who can breathe recovers 1 Breath Point, up to their maximum. | ||
===== Temperature ===== | ===== Temperature ===== | ||
legacy/rules/environment.1757342944.txt.gz · Last modified: by tailkinker