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legacy:rules:cover_and_concealment

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legacy:rules:cover_and_concealment [2025/02/28 20:03] – [Concealment] tailkinkerlegacy:rules:cover_and_concealment [2025/02/28 20:03] (current) – [Concealment] tailkinker
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 A creature that is Concealed is out of direct line of sight, but there is nothing tangible between it and any attackers.  Concealment works much like cover, though it is not as effective.  When an attack roll or a [[legacy:skills:Perception]] skill check is made against a Concealed target, if //either// of the dice in any attack roll comes up showing a one or a two, the result is a **Failure**, regardless of the amount rolled. A creature that is Concealed is out of direct line of sight, but there is nothing tangible between it and any attackers.  Concealment works much like cover, though it is not as effective.  When an attack roll or a [[legacy:skills:Perception]] skill check is made against a Concealed target, if //either// of the dice in any attack roll comes up showing a one or a two, the result is a **Failure**, regardless of the amount rolled.
  
-A character with Improved Cover or Total Cover is also considered to be Concealed.+A character with Improved Cover or Total Cover is also considered to be Concealed, and therefore, their Cover also affects Perception skill checks.
legacy/rules/cover_and_concealment.1740772981.txt.gz · Last modified: by tailkinker