legacy:rules:cover_and_concealment
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legacy:rules:cover_and_concealment [2025/02/28 20:02] – created tailkinker | legacy:rules:cover_and_concealment [2025/09/08 14:25] (current) – tailkinker | ||
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====== Cover and Concealment ====== | ====== Cover and Concealment ====== | ||
- | One of the better ways to avoid taking damage is to hide behind something. | + | One of the better ways to avoid taking damage is to hide behind something |
- | ===== Cover ===== | + | When an attack is made against a target with cover or concealment, |
- | Walls, trees, creatures, and other obstacles can provide cover during combat, making | + | The same chance to miss also applies to any skill requiring direct observation of the target. For example, attempting |
- | There are three degrees | + | The following table gives some sample levels |
- | A target has Cover if an obstacle blocks at least half of its body. The obstacle might be a low wall, a large piece of furniture, a narrow tree trunk, or a creature, whether that creature is an enemy or a friend. | + | ^ |
+ | | 1 |Standing behind | ||
+ | | 2 |Kneeling behind | ||
+ | | 3 |Standing | ||
+ | | 4 |Only the head exposed, invisible to the unassisted eye | | ||
+ | | 5 |Standing behind an arrow slot, in complete darkness | ||
- | A target has Improved Cover if about three-quarters of it is covered by an obstacle. The obstacle might be a portcullis, an arrow slit, or a thick tree trunk. | ||
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- | A target with Total Cover can't be targeted directly by an attack, although some attacks can reach such a target by including it in an area of effect. A target has Total Cover if it is completely behind an obstacle. | ||
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- | A character' | ||
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- | ===== Concealment ===== | ||
- | |||
- | A creature that is Concealed is out of direct line of sight, but there is nothing tangible between it and any attackers. | ||
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- | A character with Improved Cover or Total Cover is also considered to be Concealed. |
legacy/rules/cover_and_concealment.1740772940.txt.gz · Last modified: by tailkinker