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legacy:rules:basic_attacks

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legacy:rules:basic_attacks [2025/03/21 16:40] tailkinkerlegacy:rules:basic_attacks [2025/03/21 16:42] (current) tailkinker
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 **Skill**:  According to weapon. **Skill**:  According to weapon.
  
-You strike a foe with a weapon held in hand.  The target of your attack must be within your [[legacy:rules:reach|Reach]].  Make a skill check with the weapon skill appropriate to your weapon.  Many melee combat skills are based off of Strength, but the Blades skill is based off Agility.  Roll your combat skill vs. your target's passive Reflex defence.+You strike a foe with a weapon held in hand.  The target of your attack must be within your [[legacy:rules:reach|Reach]].  Make a skill check with the combat skill appropriate to your weapon.  Many melee combat skills are based off of Strength, but the Blades skill is based off Agility.  Roll your combat skill vs. your target's passive Reflex defence.
   * **Hit**:  You strike your foe and inflict 2[W] damage, plus an amount equal to your Strength attribute.  If the weapon was wielded in both hands, it inflicts +1[W] damage.   * **Hit**:  You strike your foe and inflict 2[W] damage, plus an amount equal to your Strength attribute.  If the weapon was wielded in both hands, it inflicts +1[W] damage.
   * **Miss**:  You fail to strike your foe, but still cause them to dodge.  This will inflict 1[W] damage, plus an amount equal to your Strength attribute.  This damage is [[legacy:rules:damage_types#non-lethal damage|Non-Lethal]];  it can never cause Injury.   * **Miss**:  You fail to strike your foe, but still cause them to dodge.  This will inflict 1[W] damage, plus an amount equal to your Strength attribute.  This damage is [[legacy:rules:damage_types#non-lethal damage|Non-Lethal]];  it can never cause Injury.
legacy/rules/basic_attacks.1742575201.txt.gz · Last modified: by tailkinker