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legacy:rules:actions:treat_wounds

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legacy:rules:actions:treat_wounds [2025/02/28 13:37] – created tailkinkerlegacy:rules:actions:treat_wounds [2025/02/28 13:41] (current) tailkinker
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 **Requires**:  You must have a Healer's Kit.\\ **Requires**:  You must have a Healer's Kit.\\
  
-You spend an hour patching up your comrades.  Choose a number of allies (which can include yourself) equal to your training ranks in Medicine.  Each character chosen may expend one Recovery die and recover one point of Injury.  The characters being treated do not need to spend any actions themselves to receive this healing.+You spend an hour patching up your comrades.  Choose a number of allies (including yourself, if desired) equal to your training ranks in Medicine.  Each character you choose may expend one Recovery die to recover one point of Injury.  The characters being treated do not need to spend any actions themselves to receive this healing.
  
-A character who receives treatment in this manner cannot benefit from it again until they complete a long rest.+A character who receives treatment in this manner cannot benefit from it again until they [[legacy:rules:actions:take_a_long_rest|complete a long rest]].
legacy/rules/actions/treat_wounds.1740749858.txt.gz · Last modified: by tailkinker