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legacy:rules:actions:treat_a_condition

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legacy:rules:actions:treat_a_condition [2025/02/28 13:34] – created tailkinkerlegacy:rules:actions:treat_a_condition [2025/02/28 13:35] (current) tailkinker
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 ====== Treat a Condition ====== ====== Treat a Condition ======
  
-**Time Required**: or 5 seconds.\\+**Time Required**:  2 seconds.\\
 **Skill**:  [[legacy:skills:Medicine]] (Trained).\\ **Skill**:  [[legacy:skills:Medicine]] (Trained).\\
  
 You attempt to aid an ally who is suffering from a condition.  You cannot treat a condition that is described as permanent (such as a character who has been permanently Blinded).  Roll Medicine vs TN 20.  If you do not have a Healer's Kit available, you suffer slight on this roll.  If you choose to take five seconds on this action, you gain favour on this roll. You attempt to aid an ally who is suffering from a condition.  You cannot treat a condition that is described as permanent (such as a character who has been permanently Blinded).  Roll Medicine vs TN 20.  If you do not have a Healer's Kit available, you suffer slight on this roll.  If you choose to take five seconds on this action, you gain favour on this roll.
-  * **Success**:  The condition is reduced one stage.  If the condition was at one stageor if it does not have stages, the condition ends.+  * **Success**:  If the condition has stagesreduce it by one. If it does not have stages, or if it was already at its lowest stage, it ends.
   * **Failure**:  The condition is not reduced.   * **Failure**:  The condition is not reduced.
legacy/rules/actions/treat_a_condition.1740749661.txt.gz · Last modified: by tailkinker