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legacy:rules:actions:raise_a_shield

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legacy:rules:actions:raise_a_shield [2025/02/27 15:06] – created tailkinkerlegacy:rules:actions:raise_a_shield [2025/04/23 18:25] (current) tailkinker
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 **Time Required**:  1 second.\\ **Time Required**:  1 second.\\
 **Skill**:  None.\\ **Skill**:  None.\\
-**Required**:  [[legacy:traits:Shield Training]]. 
  
 You place your shield between yourself and your foes.  While any character can gain the Deflection bonus of their shield, only those with proper training may place it to interdict attacks without interfering with their own. You place your shield between yourself and your foes.  While any character can gain the Deflection bonus of their shield, only those with proper training may place it to interdict attacks without interfering with their own.
  
-Until the start of your next turn, you gain the [[legacy:rules:cover_and_concealment|Cover]] bonus of your shield.+Until the start of your next turn, you gain the [[legacy:rules:cover_and_concealment|Cover]] bonus of your shield.  If any attack roll includes a die that rolls equal to or lower than the shield's Cover value, that attack automatically misses, regardless of the total result.  If you use a shield to deflect an attack, the Cover benefit provided by the shield is lost, and the shield is no longer raised.
legacy/rules/actions/raise_a_shield.1740668818.txt.gz · Last modified: by tailkinker