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legacy:rules:actions:help_another

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legacy:rules:actions:help_another [2025/02/27 13:55] – created tailkinkerlegacy:rules:actions:help_another [2025/09/02 09:00] (current) tailkinker
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 **Skill**:  None. **Skill**:  None.
  
-You spend an action assisting another in whatever they are attempting.  You must specify the character you are assisting, //or// a specific action you are assisting regardless of whom is taking that action.  You then roll two ten-sided dice and set them aside.  If you already have dice reserved by taking this action, those dice must be discarded.  If the action you are attempting to assist requires a trained skill, and you are not trained in that skill, you roll only one die.+You spend a portion of your turn assisting another in whatever they are attempting.  You must specify the character you are assisting, //or// a specific action you are assisting regardless of whom is taking that action.  You then roll two ten-sided dice and set them aside.  If you already have dice reserved by taking this action, those dice must be discarded.  If the action you are attempting to assist requires a trained skill, and you are not trained in that skill, you roll only one die.
  
-A character whom you are assisting may choose to take any one die from among those you rolled and set aside, and add it to their roll as though it were a die of favour.+A character whom you are assisting may choose to take any one die from among those you rolled and set aside, and add it to their roll as though it were a die of favour.  This consumes that reserved die.  You can only assist a character if you are in a position where you might have attempted the skill check yourself. 
 + 
 +If multiple characters are assisting one character, that character may take one die from //each// assisting character.  If one character is assisting multiple characters, each may take one die from the assisting character.
legacy/rules/actions/help_another.1740664520.txt.gz · Last modified: by tailkinker