legacy:rules:actions:gain_a_level
Differences
This shows you the differences between two versions of the page.
Next revision | Previous revision | ||
legacy:rules:actions:gain_a_level [2025/02/28 13:04] – created tailkinker | legacy:rules:actions:gain_a_level [2025/02/28 13:07] (current) – tailkinker | ||
---|---|---|---|
Line 8: | Line 8: | ||
Whenever you gain a level, you do the following, in any order: | Whenever you gain a level, you do the following, in any order: | ||
- | == Improve your Attributes == | + | === Improve your Attributes |
- | Distribute six points as you see fit among your six Attributes. No single attribute may gain more than three points. | + | Distribute six points as you see fit among your six Attribute scores. No single attribute may gain more than three points |
- | == Train a Skill == | + | === Train a Skill === |
Choose any one skill, and add one training rank to it. However, there is a limit to how many training ranks you can place in a skill, based on your level. | Choose any one skill, and add one training rank to it. However, there is a limit to how many training ranks you can place in a skill, based on your level. | ||
- | == Add a Class Level == | + | === Add a Class Level === |
- | Choose a class that you already have that is below level 10, or any Prestige Class that you do not yet have and for which you qualify. | + | Choose a class in which your current level is below 10, or any Prestige Class that you do not yet have and for which you qualify. |
- | == Add a Trait == | + | === Add a Trait === |
Choose a trait from any of your available trait pools. | Choose a trait from any of your available trait pools. | ||
legacy/rules/actions/gain_a_level.1740747867.txt.gz · Last modified: by tailkinker