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legacy:rules:actions:calm_a_foe

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legacy:rules:actions:calm_a_foe [2025/04/01 17:06] tailkinkerlegacy:rules:actions:calm_a_foe [2025/04/01 17:06] (current) tailkinker
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   * **Failure**:  The foe is still trying to kill you.   * **Failure**:  The foe is still trying to kill you.
  
-So long as none of the character's allies attempt to attack, and the foe's allies do not press them to resume the combat, the foe will remain calm for up to one minute.  Their level of Attitude towards you does not change, but you can use the time gained to attempt to [[legacy:actions:Make an Impression]].+So long as none of the character's allies attempt to attack, and the foe's allies do not press them to resume the combat, the foe will remain calm for up to one minute.  Their level of Attitude towards you does not change, but you can use the time gained to attempt to [[legacy:rules:actions:Make an Impression]].
  
 If any allies attack or the foe's allies successfully pressure them to resume fighting, the foe will immediately become hostile again. If any allies attack or the foe's allies successfully pressure them to resume fighting, the foe will immediately become hostile again.
  
legacy/rules/actions/calm_a_foe.1743527206.txt.gz · Last modified: by tailkinker