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legacy:conditions:destroyed

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legacy:conditions:destroyed [2025/02/25 17:35] – created tailkinkerlegacy:conditions:destroyed [2025/02/25 17:51] (current) tailkinker
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 ====== Destroyed ====== ====== Destroyed ======
  
-This condition is applied to an object, rather than a character. The object is sufficiently damaged that it is unusable for its intended purpose. The object provides no benefit to its user, and if used as a required part of an action, that action automatically fails. Note that a Destroyed object is still physically present; it's just useless.+This condition is applied to an object, rather than a character. The object is sufficiently damaged that it is unusable for its intended purpose. The object provides no benefit to its user, and if used as a required part of an action, that action automatically fails.  
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 +Note that a Destroyed object is still physically present; it's just useless.  In addition, a Destroyed item can no longer be repaired.  It can be salvaged for raw materials, but can never be made usable again. 
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 +If a Destroyed object takes any further damage, it loses even its salvage value.  There is no further damage condition to be applied;  the object is simply gone.
legacy/conditions/destroyed.1740504952.txt.gz · Last modified: by tailkinker