legacy:conditions:destroyed
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| legacy:conditions:destroyed [2025/02/25 17:35] – created tailkinker | legacy:conditions:destroyed [2025/02/25 17:51] (current) – tailkinker | ||
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| ====== Destroyed ====== | ====== Destroyed ====== | ||
| - | This condition is applied to an object, rather than a character. The object is sufficiently damaged that it is unusable for its intended purpose. The object provides no benefit to its user, and if used as a required part of an action, that action automatically fails. Note that a Destroyed object is still physically present; it's just useless. | + | This condition is applied to an object, rather than a character. The object is sufficiently damaged that it is unusable for its intended purpose. The object provides no benefit to its user, and if used as a required part of an action, that action automatically fails. |
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| + | Note that a Destroyed object is still physically present; it's just useless. In addition, a Destroyed item can no longer be repaired. | ||
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| + | If a Destroyed object takes any further damage, it loses even its salvage value. | ||
legacy/conditions/destroyed.1740504952.txt.gz · Last modified: by tailkinker
