legacy:conditions:conditions
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legacy:conditions:conditions [2025/02/19 19:17] – removed - external edit (Unknown date) 127.0.0.1 | legacy:conditions:conditions [2025/04/23 15:42] (current) – tailkinker | ||
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+ | ====== Conditions ====== | ||
+ | A condition is a continuing problem that a character suffers. | ||
+ | |||
+ | ===== Saving Throw ===== | ||
+ | |||
+ | Often, condition can be ended with a saving throw. | ||
+ | |||
+ | The source of a condition may apply a bonus or penalty to the saving throw, or it may impose favour or slight. | ||
+ | |||
+ | A character can also take an action to Shake It Off, which allows them to make an additional saving throw during their turn. If you attempt to Shake It Off, however, you cannot select the same condition at the end of your turn as you chose when you attempted to Shake It Off. | ||
+ | |||
+ | ===== List of Conditions ===== | ||
+ | |||
+ | [[Agonized]]\\ | ||
+ | [[Asleep]]\\ | ||
+ | [[Bedridden]]\\ | ||
+ | [[Bent]]\\ | ||
+ | [[Bleeding]]\\ | ||
+ | [[Blinded]] \\ | ||
+ | [[Broken]]\\ | ||
+ | [[Burning]]\\ | ||
+ | [[Charmed]] \\ | ||
+ | [[Confused]]\\ | ||
+ | [[Controlled]] \\ | ||
+ | [[Damaged]]\\ | ||
+ | [[Dazed]] \\ | ||
+ | [[Dazzled]]\\ | ||
+ | [[Dented]]\\ | ||
+ | [[Destroyed]]\\ | ||
+ | [[Disabled]]\\ | ||
+ | [[Dominated]] \\ | ||
+ | [[Enfeebled]] \\ | ||
+ | [[Fatigued]]\\ | ||
+ | [[Frightened]] \\ | ||
+ | [[Grappled]] \\ | ||
+ | [[Hidden]]\\ | ||
+ | [[Hungry]]\\ | ||
+ | [[Immobilized]]\\ | ||
+ | [[Invisible]]\\ | ||
+ | [[Ongoing]]\\ | ||
+ | [[Open]]\\ | ||
+ | [[Panicked]] \\ | ||
+ | [[Pinned]]\\ | ||
+ | [[Poisoned]]\\ | ||
+ | [[Prone]] \\ | ||
+ | [[Slowed]] \\ | ||
+ | [[Stunned]]\\ | ||
+ | [[Winded]] |