legacy:characters:health_and_damage
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legacy:characters:health_and_damage [2025/02/28 22:12] – [Damage Reduction] tailkinker | legacy:characters:health_and_damage [2025/10/16 04:07] (current) – [Injury] tailkinker | ||
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A successful attack does not always inflict injury. | A successful attack does not always inflict injury. | ||
- | A character' | + | A character' |
Your Stamina cannot be negative. | Your Stamina cannot be negative. | ||
+ | |||
+ | ==== Rush ==== | ||
+ | |||
+ | Rush is the sudden kick of adrenaline, driving your character to greater accomplishments, | ||
+ | |||
+ | Rush is treated in exactly the same manner as Stamina, save for the following distinctions. | ||
+ | |||
===== Injury ===== | ===== Injury ===== | ||
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All characters start at zero Injury, and every point of Injury represents a physical wound that your character has taken. | All characters start at zero Injury, and every point of Injury represents a physical wound that your character has taken. | ||
- | If you are struck for damage, and have no Stamina remaining, you take one point of Injury per die of damage that would have been rolled. | + | If you are struck for damage, and have no Stamina |
Armour and other sources of DR can mitigate this. If your DR is higher than the maximum value of the lowest of the damage dice that would have been rolled, then reduce the amount of Injury you take by one point. | Armour and other sources of DR can mitigate this. If your DR is higher than the maximum value of the lowest of the damage dice that would have been rolled, then reduce the amount of Injury you take by one point. | ||
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=== Survival Checks === | === Survival Checks === | ||
- | At the end of any encounter, if you are Disabled, make a Fortitude defence check against a TN of 16. (Remember to subtract your Injury from this check!) | + | At the end of any encounter, if you are Disabled, make a Fortitude defence check against a TN of 14. (Remember to subtract your Injury from this check!) |
* **Success**: | * **Success**: | ||
* **Failure**: | * **Failure**: |
legacy/characters/health_and_damage.1740780737.txt.gz · Last modified: by tailkinker