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legacy:characters:background:witch [2025/09/06 12:06] – [Patron] tailkinkerlegacy:characters:background:witch [2025/09/14 08:14] (current) – [Patron] tailkinker
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 You have gained your magic by making a deal with a powerful being.  Choose a type of Patron from the list below. You have gained your magic by making a deal with a powerful being.  Choose a type of Patron from the list below.
  
-^Patron      Discipline  ^  Spell Casting Skill  ^ +^Patron      Discipline  ^  Spell Casting Skill  ^Boon or Curse  ^ 
-|Ancestor      Arcane    |  Arcane Spellcasting +|Ancestor      Arcane    |  Arcane Spellcasting  |[[legacy:characters:background:witch:Boon of Ancestor's Wisdom]]  | 
-|Archmind      Occult    |  Occult Spellcasting +|Archmind      Mystic    |  Mystic Spellcasting  |[[legacy:characters:background:witch:Boon of Collective Echo]]  | 
-|Celestial  |    Divine    |  Divine Spellcasting +|Celestial  |    Sacred    |  Sacred Spellcasting  |[[legacy:characters:background:witch:Boon of the Divine Gift]]  | 
-|Devil      |    Divine    |  Divine Spellcasting +|Devil      |    Sacred    |  Sacred Spellcasting  |[[legacy:characters:background:witch:Curse of the Evil Eye]]  |  
-|Dragon        Primal    |  Primal Spellcasting +|Dragon        Nature    |  Nature Spellcasting  |[[legacy:characters:background:witch:Boon of Might]]  | 
-|Jotun      |    Arcane    |  Arcane Spellcasting +|Jotun      |    Arcane    |  Arcane Spellcasting  |[[legacy:characters:background:witch:Curse of Ill Fortune]]  | 
-|Fae        |    Primal    |  Primal Spellcasting +|Fae        |    Nature    |  Nature Spellcasting  |[[legacy:characters:background:witch:Curse of the Veiled Eyes]]  | 
-|Outer God  |    Occult    |  Occult Spellcasting  |+|Outer God  |    Mystic    |  Mystic Spellcasting  |[[legacy:characters:background:witch:Curse of Madness]]  |
  
 You should work with the Director to outline your Patron's goals and desires.  This will be important, because you will need to complete a quest for your Patron before selecting certain traits. You should work with the Director to outline your Patron's goals and desires.  This will be important, because you will need to complete a quest for your Patron before selecting certain traits.
 +
 +===== Fate Dice =====
 +
 +Your Patron gives you some small amount of ability to manipulate your fate beyond merely the magic that they grant.  Each Patron grants you a Boon or Curse that you may use.  Such Boons and Curses are fuelled by Fate Dice.
 +
 +You begin each day with a number of Fate Dice equal to your Charisma modifier, and your Fate Dice are d6.  Later traits can increase the size of your Fate Dice.  Fate Dice are consumed when used, so when you are out of Fate Dice, you can no longer use your Boons or Curses.  Consumed Fate Dice are replenished as part of your daily preparations.
 +
 ===== Traits ===== ===== Traits =====
  
-Your Patron will grant you [[legacy:traits:Channeling Magic]], and your choice of Discipline will be determined by your Patron.+Your Patron will grant you [[legacy:traits:Channeling Magic]], and your choice of Discipline will be determined by your Patron.  You will gain the Boon or Curse offered by your Patron, from the table above.
  
 Choose one of the following traits, and add it to your character.  In addition, Choose one of the following traits, and add it to your character.  In addition,
legacy/characters/background/witch.1757160395.txt.gz · Last modified: by tailkinker