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legacy:characters:background:swashbuckler [2025/04/21 19:28] tailkinkerlegacy:characters:background:swashbuckler [2025/09/02 09:42] (current) – [Features] tailkinker
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 To play a Swashbuckler is to embrace spectacle in everything you do. Your character might laugh in the face of danger, flirt with death (and with everyone else), and never miss a chance to turn a routine encounter into a memorable scene. The Swashbuckler background isn’t about arrogance---it’s about conviction: that looking good while doing the impossible is the highest form of art. To play a Swashbuckler is to embrace spectacle in everything you do. Your character might laugh in the face of danger, flirt with death (and with everyone else), and never miss a chance to turn a routine encounter into a memorable scene. The Swashbuckler background isn’t about arrogance---it’s about conviction: that looking good while doing the impossible is the highest form of art.
- 
-===== Attributes ===== 
- 
-When you select this background, add seven points to your Agility score and five points to your Charisma score. 
-In addition, you may distribute eight points among any of your other attribute scores.  No single attribute may receive more than four points. 
  
 ===== Features ===== ===== Features =====
  
-**Stamina**:  A Swashbuckler begins play with 30 stamina, plus an amount equal to your Strength bonus.+**Stamina**:  A Swashbuckler begins play with 15 stamina, plus an amount equal to your Strength bonus.
  
-**Recovery Dice**:  When you select Swashbuckler as your background, you gain two ten-sided dice (2d10) as Recovery dice.  This is in addition to any Recovery dice you gained due to your ancestry.+**Recovery Dice**:  When you select Swashbuckler as your background, you gain two eight-sided dice (2d8) as Recovery dice.  This is in addition to any Recovery dice you gained due to your ancestry.
  
 **Defences**:  Add two training ranks to your Reflex defence. **Defences**:  Add two training ranks to your Reflex defence.
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 ===== Élan ===== ===== Élan =====
  
-You don't just act---you captivate.  You gain the Élan and Reliable Finisher traits, detailed below. +You don't just act---you captivate.  You gain the [[legacy:traits:elan|Élan]] and [[legacy:traits:Reliable Finisher]] traits.
- +
-You gain Élan by performing a daring or stylish action that impresses, surprises or entertains.  When you perform any action that has the Élan property and roll a **success**, you gain Élan.  Many of the universal [[legacy:rules:actions:Actions]] have the Élan property. +
- +
-Élan is binary;  either you have it or you do not.  While you have Élan, you gain the following benefits: +
-  * You gain a +1 bonus to your Speed; +
-  * Your attacks inflict +1 damage per die of damage rolled; +
-  * You gain a +1 bonus to your passive Reflex defence. +
- +
-Some special actions will cause you to lose Élan.  In addition, if your location becomes Uncertain, you lose Élan.   +
- +
-===== Reliable Finisher ===== +
- +
-Time Required:  6 seconds.\\ +
-Required:  You must have Élan to select this Finisher. +
- +
-You take the time to line up the perfect attack against your foe.  Make a melee or unarmed weapon attack.  Regardless of whether or not the attack **hits** or **misses**, the target takes 2d8 damage of the same type normally inflicted by your attack. +
- +
-Once you use this Finisher, you lose Élan.+
  
 ===== Traits ===== ===== Traits =====
  
 Choose one of the following traits, and add it to your character.  In addition, Choose one of the following traits, and add it to your character.  In addition,
-the following traits are available to your character as Basic traits, regardless of their base class.+the following traits are available to your character as Apprentice-tier traits.
  
 +  * [[legacy:traits:Destabilizing Finisher]]
 +  * [[legacy:traits:draw_them_in|Draw Them In]]
 +  * [[legacy:traits:expert_weapon_training|Expert Weapon Training]]
 +  * [[legacy:traits:fleet|Fleet]]
 +  * [[legacy:traits:lightning_reflexes|Lightning Reflexes]]
 +  * [[legacy:traits:unarmed_disarm|Unarmed Disarm]]
 +  * [[legacy:traits:unarmed_training|Unarmed Training]]
 +  * [[legacy:traits:Vivacious Steps]]
  
 +The following traits are available to your character as Journeyman-tier traits, starting at level five.
  
-The following traits are available to your character as Expert traits, regardless of their base class.+  * [[legacy:traits:Brutal Finisher]] 
 +  * [[legacy:traits:Dual-Hand Finisher]] 
 +  * [[legacy:traits:precision_strikes|Precision Strikes]] 
 +  * [[legacy:traits:Stunning Finisher]]
  
 +The following trait is available to your character as a Master-tier trait, available at level nine.
  
 +  * [[legacy:traits:Chained Finisher]]
  
 ===== Starting Equipment ===== ===== Starting Equipment =====
legacy/characters/background/swashbuckler.1745263680.txt.gz · Last modified: by tailkinker